zysilm /
FFXIV-CombatSimulator
All in one virtual battle plugin for FFXIV, including ragdoll physics
A new way for AI to search for data
4GitHub stars
What XERJ indexed
Selected work

“Fix virtual enemy names using explicit appearance mappings”. 6 files, 1,018 lines in CombatSimulator, Tests.
Licence
The repository
MPL-2.0
Checked by a person at the pinned commit.
The XERJ corpus
Approach only
The author agreed by email on 2026-10-24. Agents read it for how it works, not to copy it. Answers name the repo, the commit and the file:line.
in licence reviewnot in the hub yetsuggested use: approach only
dalamud-pluginfinal-fantasy-xivragdollragdoll-physics
Example questions
- How does FFXIV-CombatSimulator implement dalamud-plugin?
- Where does FFXIV-CombatSimulator handle “Fix virtual enemy names using explicit appearance mappings”?
- What does CombatSimulator do in FFXIV-CombatSimulator?
The prompt
Paste it into your AI agent. It clones zysilm/FFXIV-CombatSimulator at the pinned commit and indexes it on your machine.
Search the GitHub repository zysilm/FFXIV-CombatSimulator with XERJ (https://hub.xerj.org/corpus/zysilm--ffxiv-combatsimulator). Run these in a shell, in order, and check each result before the next: 1. xerj --help (success: it prints usage). If xerj is missing: curl -fsSL https://xerj.org/get | sh 2. git clone https://github.com/zysilm/FFXIV-CombatSimulator FFXIV-CombatSimulator && git -C FFXIV-CombatSimulator checkout 748a59db5fec1040c29a79315e323d2bf54b22fa 3. Start a local node and leave it running: xerj --insecure --data-dir ./xerj-data 4. xerj autoindex ./FFXIV-CombatSimulator --url http://127.0.0.1:9200 --prefix ffxiv-combatsimulator --progress plain 5. xerj autoindex map --url http://127.0.0.1:9200 Then answer my question from the indexed files and cite the ax_path of every hit. Query syntax: https://xerj.org/llms.txt Licence: MPL-2.0. Read it for the approach only, do not copy code.
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Selected work and consent: the XERJ registry.