super-mango-editor
C11/raylib platformer and visual level editor. Play in the browser via WebAssembly, build TOML worlds, and learn game development with…
What XERJ indexed
Selected work

“Fuzz the editor's save and reload, add clang-tidy and per-file covera…”. 10 files, 877 lines in tests, tools, the project root.
Licence
The repository
Checked by a person at the pinned commit.
The XERJ corpus
The author agreed by email on 2026-10-23. Same terms as the repository. Answers name the repo, the commit and the file:line.
in licence reviewnot in the hub yetsuggested use: adapt with attribution
2d-gamecemscriptengame-developmentgamedevopen-sourcepixel-artplatformer
Example questions
- How does super-mango-editor implement 2d-game?
- What does tools do in super-mango-editor?
- Show the c code in super-mango-editor.
The prompt
Paste it into your AI agent. It clones jonathanperis/super-mango-editor at the pinned commit and indexes it on your machine.
Search the GitHub repository jonathanperis/super-mango-editor with XERJ (https://hub.xerj.org/corpus/jonathanperis--super-mango-editor). Run these in a shell, in order, and check each result before the next: 1. xerj --help (success: it prints usage). If xerj is missing: curl -fsSL https://xerj.org/get | sh 2. git clone https://github.com/jonathanperis/super-mango-editor super-mango-editor && git -C super-mango-editor checkout c96a4a24ee0c8e26ca98f8748f1a47c971f743c8 3. Start a local node and leave it running: xerj --insecure --data-dir ./xerj-data 4. xerj autoindex ./super-mango-editor --url http://127.0.0.1:9200 --prefix super-mango-editor --progress plain 5. xerj autoindex map --url http://127.0.0.1:9200 Then answer my question from the indexed files and cite the ax_path of every hit. Query syntax: https://xerj.org/llms.txt Licence: MIT. Keep the copyright notice and credit the authors.
Related
Jonathan PerisWeb and frontend platform corporalibhydrogenlibsodiumkotaemonhajimehoshi/ebitensaworbit/hammerforgexiong356/shooting-game
Selected work and consent: the XERJ registry.