Terraxel

A fast voxel game built in C++ and OpenGL

A new way for AI to search for data
View on GitHub
2GitHub stars

C++

What XERJ indexed

Snapshot

Whole repository

The whole repository at commit e65e58524b (2026-10-18).

Selected work

Máta
@Fireroth

“Implement day and night cycle”. 16 files, 349 lines in src/renderer, shaders, src/core.

Licence

The repository

MIT

Checked by a person at the pinned commit.

The XERJ corpus

MIT, with credit

The author agreed by email on 2026-10-19. Same terms as the repository. Answers name the repo, the commit and the file:line.

in licence reviewnot in the hub yetsuggested use: adapt with attribution

minecraft-cloneopenglsandbox-gamevoxel-game

Example questions

The prompt

Paste it into your AI agent. It clones Fireroth/Terraxel at the pinned commit and indexes it on your machine.

Search the GitHub repository Fireroth/Terraxel with XERJ (https://hub.xerj.org/corpus/fireroth--terraxel).
Run these in a shell, in order, and check each result before the next:
1. xerj --help  (success: it prints usage). If xerj is missing: curl -fsSL https://xerj.org/get | sh
2. git clone https://github.com/Fireroth/Terraxel Terraxel && git -C Terraxel checkout e65e58524ba81a6480c3673680505a71e7c43825
3. Start a local node and leave it running: xerj --insecure --data-dir ./xerj-data
4. xerj autoindex ./Terraxel --url http://127.0.0.1:9200 --prefix terraxel --progress plain
5. xerj autoindex map --url http://127.0.0.1:9200
Then answer my question from the indexed files and cite the ax_path of every hit. Query syntax: https://xerj.org/llms.txt
Licence: MIT. Keep the copyright notice and credit the authors.

Related

Selected work and consent: the XERJ registry.