threejs-sims-house-builder
A browser-based 3D house builder inspired by The Sims. Design multi-floor homes with furniture, walls, roofs, and walkthrough mode. Built with Three.js + Next.js
What XERJ indexed
Snapshot
The whole repository at commit d0577bcaaa (2026-10-20). main is 195 commits ahead.
Selected work

“Move view and game state into a per-editor store with selectors”. 23 files, 543 lines in components.
Licence
The repository
LICENSE file checked at the pinned commit; the author agreed to inclusion.
The XERJ corpus
The author agreed by email on 2026-10-27. Same terms as the repository. Answers name the repo, the commit and the file:line.
selected for the XERJ Corpus Hublicence clearedsuggested use: adapt with attribution
3darchitecturefurniturehouse-buildinginterior-designnextjsopen-sourcereact
Example questions
- How does threejs-sims-house-builder implement 3d?
- Where does threejs-sims-house-builder handle “Move view and game state into a per-editor store with selectors”?
- What does components do in threejs-sims-house-builder?
Inside the indexed corpus
- Languages by size: TypeScript 98%, CSS 1.5%, JavaScript 0.5%.
- On GitHub since 2026-05-30, last push 2026-10-28, 619 commits on main.
- The pin is 195 commits behind main; the corpus answers from the pinned code, not the newest.
Licence on GitHub and in the corpus
GitHub reported MIT for ch-bas/threejs-sims-house-builder on 2026-10-29, and the LICENSE file at commit d0577bcaaa was reviewed as MIT. They match, so answers from this corpus carry the same terms as the live repository.
Contributors
bassem chagra (@ch-bas) has 1 selected repository on the hub.
Using XERJ with threejs-sims-house-builder
- Ask questions about a GitHub repo without cloning it
- Index a reference library for a coding agent
- ripgrep vs a code index for coding agents: 30 tasks
- Best MCP servers for local code search in 2026, compared
The prompt
Paste it into your AI agent. It clones ch-bas/threejs-sims-house-builder at the pinned commit and indexes it on your machine.
Search the GitHub repository ch-bas/threejs-sims-house-builder with XERJ (https://hub.xerj.org/corpus/ch-bas--threejs-sims-house-builder). Run these in a shell, in order, and check each result before the next: 1. xerj --help (success: it prints usage). If xerj is missing: curl -fsSL https://xerj.org/get | sh 2. git clone https://github.com/ch-bas/threejs-sims-house-builder threejs-sims-house-builder && git -C threejs-sims-house-builder checkout d0577bcaaaecd1c53b485422f67fe149827f2c66 3. Start a local node and leave it running: xerj --insecure --data-dir ./xerj-data 4. xerj autoindex ./threejs-sims-house-builder --url http://127.0.0.1:9200 --prefix threejs-sims-house-build --progress plain 5. xerj autoindex map --url http://127.0.0.1:9200 Then answer my question from the indexed files and cite the ax_path of every hit. Query syntax: https://xerj.org/llms.txt Licence: MIT. Keep the copyright notice and credit the authors.
Related
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Stats: GitHub API, fetched 2026-10-29. Selected work and consent: the XERJ registry.