ZyFou

ZyFou

Corpus Hub contributor since 2026-10-25

ZyFou's work was selected for the XERJ Corpus Hub, the open reference memory AI coding agents search before they write code. When an agent meets the same problem, it gets this implementation back as a worked example, with the author and the repository attached.

1corpus
1selected commit
5files
219lines
★ 671GitHub stars on repo

Totals across every corpus @ZyFou appears in; a commit selected for two corpora counts once. Files and lines count the selected commits; each corpus indexes the whole repository at its pinned commit.

What an agent can do with the ProceduralTerrains corpus

ZyFou/ProceduralTerrains: Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export

Example questions
Paste it into your AI agent. It clones the repo at the pinned commit and indexes it on your machine.
Search the GitHub repository ZyFou/ProceduralTerrains with XERJ (https://hub.xerj.org/corpus/zyfou--proceduralterrains).
Run these in a shell, in order, and check each result before the next:
1. xerj --help  (success: it prints usage). If xerj is missing: curl -fsSL https://xerj.org/get | sh
2. git clone https://github.com/ZyFou/ProceduralTerrains ProceduralTerrains && git -C ProceduralTerrains checkout c3b8bf0391360e01fe3cc3b2d7dffc00f625feed
3. Start a local node and leave it running: xerj --insecure --data-dir ./xerj-data
4. xerj autoindex ./ProceduralTerrains --url http://127.0.0.1:9200 --prefix proceduralterrains --progress plain
5. xerj autoindex map --url http://127.0.0.1:9200
Then answer my question from the indexed files and cite the ax_path of every hit. Query syntax: https://xerj.org/llms.txt
Licence: MIT. Keep the copyright notice and credit the authors.

corpus zyfou--proceduralterrains · Operations and SRE
Related corpora: webgl, moonwho101/DungeonStompThreejs, img2threejs/img2threejs
Operational intelligence with XERJ · Case study: reference coding for agents

Selected work

GitHub ★ 671

ZyFou/ProceduralTerrains

Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export

On GitHub: 457 commits · 90 forks · created 2026-06 · last push 2026-10-27
Languages: JavaScript 86%, CSS 6%, C# 4%
c3b8bf0391 more fixes
selected commit: 5 files · 219 lines · JavaScript · tests, src/engine, tools

The corpus is the whole repository at the pinned commit, not only the files of the selected commit.

live on the hub · licence clearedcorpus zyfou--proceduralterrainsOPSMITglb-exportheightmapnoiseprocedural-generationprocedural-terrainshaders agreed 2026-10-25
XERJ Corpus Hub contributor badge
[![XERJ Corpus Hub contributor](https://hub.xerj.org/contributors/ZyFou/badge.svg)](https://hub.xerj.org/contributors/ZyFou)

Included with the author's permission (email, 2026-10-25), under each repository's own licence, with attribution. Own more repositories? Sign in with GitHub and add them. Want something removed? Reply to the email, withdraw it on /add, or open an issue on xerj-org/xerj.